Bringing climate education to life: HEATWAVES game testing inspires interactive learning

Within the scope of the Erasmus project HEATWAVES, rearcher and postgraduate student Christoforaki Maria, enrolled in the MSc program “Teaching and Public Understanding of Science and Digital Technologies in Education” at NKUA, spearheaded a ground-breaking initiative. Under the guidance of professors Galani and Mavrikaki, Maria tested the draft HEAT Game with 5th and 6th-grade students, revolutionizing the approach to climate education.

The HEAT Game, an innovative fusion of digital technology and science education, served as a dynamic tool for engaging young learners. Designed to immerse students in the intricacies of heatwaves in urban environments, the game’s interactive tasks captivated participants and facilitated a deeper understanding of complex climate phenomena.

The event, which represented a precious opportunity for the dissemination of the HEATWAVES programme and resources, exemplified the power of gamification in enhancing learning outcomes. By integrating interactive gameplay into the curriculum, students not only grasp the science behind heatwaves but also actively participate in their educational journey. This ground-breaking approach heralds a new era in climate education, empowering students to become stewards of environmental sustainability.


HEATWAVES is a project co-financed by the Erasmus Programme of the European Commission, brought together five partners from four European countries (Belgium, Greece, Italy, Romania) with the goal of revolutionising climate education. The project aims to build a new climate education framework for online learning environments, create digital resources for students and teachers on heatwave awareness, develop immersive learning experiences through simulations and educational games, and disseminate key findings through scientific articles.

For more information, contact us or visit the HEATWAVES channels.